Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Richard Desturned
GoonWaffe Goonswarm Federation
1610
|
Posted - 2012.08.07 07:45:00 -
[1] - Quote
I don't always agree with Mors' ideas but it's a shame to see him go. EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1611
|
Posted - 2012.08.07 10:01:00 -
[2] - Quote
Cede Forster wrote:the entire "game is dieing" attitude sounds very much like wow forums, just saying  i think they should make the game harder, percental SP loss for characters when podded and no concord... but hey, i am not really the audience they cater to  you know, actual loss not this "bu-hu my ship got destroyed and my pod too, i got to buy a new clone and its so expensive and it costs isk that i can buy with rl cash if i am too lazy/stupid to get it myself"
hard mode is sort of opt-in in the game
fly around in an alpha clone and you'll suddenly find yourself being a lot better at the game :V EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1631
|
Posted - 2012.08.07 14:14:00 -
[3] - Quote
FloppieTheBanjoClown wrote:What's changed in 8 years that makes Eve less dangerous? Is it mechanics, or is it player behavior?
Let's see:
Instakilling, permajamming and instaneuting CONCORD, halving of CONCORD response times, removal of insurance payouts for losses to CONCORD, HP buff to all ships which was supposed to "increase the length of fights" but only served to make ships much safer in hisec, the ability to set stations as autopilot destinations
There's more than that too! EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1631
|
Posted - 2012.08.07 14:20:00 -
[4] - Quote
Bootleg Jack wrote:lol, to the contrary, if we could just get another 30k or so bitter vets to leave this game could move into the 21st century instead of the death spiral it is on.
yeah CCP should shed their most loyal players who have stayed subbed for years on end and create content
great plan there EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1631
|
Posted - 2012.08.07 14:24:00 -
[5] - Quote
Bootleg Jack wrote:Beats adding two new boring ships a year and no other content because the bitter vets are pissed at all change
the "bittervets" want new ships, filling unique roles, added to the game, the carebears are the ones who moan about new ships being added to the game that can potentially be used to mercilessly murder them in hisec EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1639
|
Posted - 2012.08.07 15:07:00 -
[6] - Quote
Vaerah Vahrokha wrote:Sadly CCP was never smart enough to do like most other games and put diminishing returns into "many vs 1", so of course people just bring X + 1 ships to do the job and once enough people use the "bring + 1" strategy to make somebody else's game miserable then CCP nerfs DPS along all the line including 1 v 1.
It'd put a hard limit on the scale of engagements which is never a good thing.
Blob warfare may be relatively unexciting compared to smaller scale fights but it's far more exciting to talk about fights between 2000 dudes than "oh man 4 of my friends and I decided to go roaming" EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1639
|
Posted - 2012.08.07 15:33:00 -
[7] - Quote
BearJews wrote:Can someone explain to me why a sandbox game (as many claim) is supposed to be just PVP? My understanding is Eve plays out according to how you want to play it, not how someone else wants your experience to be.
That's why I come back, that's why I enjoy the game. Sure you can influence my image of the game, but I will do my best to enjoy it how I want to play. To me that is exactly what a Sandbox should be.
When someone says, well Eve was meant to be played X type of way, that instantly means crying.
"kicking down sandcastles" EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1639
|
Posted - 2012.08.07 15:34:00 -
[8] - Quote
Anslo wrote:Give me your stuff before you leave.
Seriously though, get over it. People play games as ENTERTAINMENT, something FUN to do. Not to get griefed. What? I should play something else then? No. I want to play a science fiction game, and people like YOU aren't going to ruin it for me. The wallet of the carebears has spoken. Deal with it.
if your idea of "fun" is watching your mining lasers hit a rock, well, have fun EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1639
|
Posted - 2012.08.07 15:35:00 -
[9] - Quote
"how will this PvP-centric game ever survive time like it has for 9 years" EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 15:49:00 -
[10] - Quote
Anslo wrote:Like I said before, get over it. If I want to explore low sec with probes, go into wormholes, engage in industry or trade in lowsec, or even rat or do missions to relax, I shouldn't have to deal with griefers all the time. I play this science fiction game for FUN, not life.
"I want to go into the explicitly dangerous areas and not be shot because Sandbox" EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 15:50:00 -
[11] - Quote
"I should be able to do exploration, which is inherently in competition with other players, without risk" EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 15:57:00 -
[12] - Quote
Anslo wrote:Dangerous because NPCs? Sure. Dangerous because a gang of 12 neck bears who can't make is in nul and enjoy ruining other people's days because they get stepped on in the real-world while serving fries to others to make their monthly troll-game payments? No. Get out.
i'm sorry that you don't like the pvp aspect of this game
try another game EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 15:58:00 -
[13] - Quote
Denidil wrote:you're a whiny little ***** Richard. HTFU.
fairly hypocritical of you to post "HTFU" anywhere EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:00:00 -
[14] - Quote
Anslo wrote:No. I suggest you leave. You and your kind are what make this game have such a low population of players; because you pew at anything that moves, even in a tiny newb ship. For this game to thrive, PvP changes like what's happening should occur. Deal with it.
350k subscribers is not a "low population" in any way, shape or form, hope this helps EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:04:00 -
[15] - Quote
Anslo wrote:>implying 350k subscribers is indicative of a healthy and thriving online population where most activity online is around 40k now >implying 10k of those 40k aren't just nulsec alts.
except that the game is at those numbers because it caters to a niche rather than the masses
this game won't last long if it's suddenly transformed to cater to the "masses" given the fact that it's a set of spreadsheets with some outdated 3D graphics EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:05:00 -
[16] - Quote
Denidil wrote:i'm not the one whining about targets that can't shoot back being made harder to suicide. I'm not the one whining about CONCORD exploits being fixed. I'm not the one whining about highsec being too safe.
Nor am I the one whining about lowsec/nullsec being not safe enough, or that other people's way of playing the game may conflict with mine.
You are just as bad, if not worse, than the complete carebears. The carebears just want to be left alone, you on the other hand cannot stand the idea that if you suicide someone in highsec it is going to be costly - which has been part of the ******* game design from day one.
That doesn't stop freighters carrying lots of shiny loot from getting suicided, nor should it.
i'm sorry if i disagree with "hisec should be EVE in easy mode" EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:10:00 -
[17] - Quote
Anslo wrote:Wrong. If this game catered to the masses, it would last long. WoW lasted long. Guild Wars lasts long. Top that off with regular free content, you have a gold mine. PvPers have held this game back too long. If WiS had been released in full and even flying/walking on planets and cities, this game would see a THRONG of people flock to it (such as Mass Effect fans, sci-fi novel fans, sci-fi television show fans, Star Wars fans even, etc). More money, more content, more diversity, more interest.
But YOU and your ilk have done nothing but stagnate this game's growth by scaring people away and screaming bloody murder for anything that hinders your Blaster enabled e-peen beating. This stagnation has gone on long enough. Get over it or get out. The age of the care bear draws nearer.
Ahahaha yeah let's try to bring WoW's success into context here because all of the WoW clones are also successful and have millions of subscribers, just like WoW EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:17:00 -
[18] - Quote
Anslo wrote:More people and news about WoW than EVE isn't there? When it comes down to it, it's all about the bottom line, and PvPers of today are bad for business.
http://news.bbc.co.uk/2/hi/technology/7905924.stm http://www.nytimes.com/2007/06/07/arts/07eve.html?pagewanted=all http://news.bbc.co.uk/2/hi/technology/8132547.stm http://news.bbc.co.uk/2/hi/technology/7256069.stm http://news.bbc.co.uk/2/hi/technology/8545268.stm
feel free to let me know when some raiders in WoW make the news EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:19:00 -
[19] - Quote
Denidil wrote:i'd like to see that be 700k, or 800k or more. that means CCP could hire more staff and speed of iteration would increase. if that means reducing (but not making suiciding) impossible then I'm fine with that. if that means making resource gathering more exciting i'm ok with that (also because that probably means the ships we pew pew with will cost less because new players entering the resource gathering professions).
and if it means making gooniebabies cry.. then i'm DEFINITELY ok with it
because eve would be such a ~great~ game on its own merits
"come play EVE Online, a game with endless undocumented mechanics, boring missions and AWESOME MINING today" EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:20:00 -
[20] - Quote
i hope CCP listens to you
no, honestly, I do
it'll be fun to watch them go under as they try to hold on to DUST for dear life until another CoD clone is released and everyone moves on and stops buying stuff from the cash shop EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:21:00 -
[21] - Quote
Anslo wrote:So to bolster your argument you pull some news articles from 2-5+ years ago? That's....pathetically funny. And where are the masses commenting on these articles? Where was the ROI on these news articles? Hm? Non-existent compared to larger and more successful games.
yeah feel free to pull up all those articles about how those 5 dudes conquered that raid in WoW EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1641
|
Posted - 2012.08.07 16:22:00 -
[22] - Quote
Anslo were you one of those people who defended NGE as SOE finally "getting it" EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1642
|
Posted - 2012.08.07 16:28:00 -
[23] - Quote
Denidil wrote:seriously shoot something that shoots back
done
next? EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1642
|
Posted - 2012.08.07 16:30:00 -
[24] - Quote
Anslo wrote:If they catered to the masses and stopped pandering to you asshats they would probably be a much larger, more thriving, and more profitable company belting out a LOT of content, both PvP and PvE. They wouldn't have needed to fire anyone for the debacle earlier on with spreading to thin between Dust, WoD and letting EVE suffer.
Hi us "asshats" had nothing to do with CCP's mistakes in trying to extend their reach EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 16:38:00 -
[25] - Quote
Anslo wrote:No you just chase away new blood and, in turn, new infusions of money. You are undesirables and should be treated as thus.
no, not really EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 16:41:00 -
[26] - Quote
Anslo wrote:I compare it to those two because they popped into my head while I typed. Aside from that, if one wishes to claim CCP is one of the "big boys," then it must be compared to the big boys of the MMO industry, being GW, WoW, et al. It isn't ignoring the other MMO's such as say, Vindictus or Star Trek Online (lol), as much as it is accurately categorizing it with, as you claim, other companies which stand on equal or greater footing with CCP and Eve Online in terms of population, capital gain, ROI, and these companies' bottom line.
you're seriously trying to compare CCP to Blizzard and NCsoft
I don't know what to say EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 16:44:00 -
[27] - Quote
Denidil wrote:Richard Desturned wrote:Anslo wrote:I compare it to those two because they popped into my head while I typed. Aside from that, if one wishes to claim CCP is one of the "big boys," then it must be compared to the big boys of the MMO industry, being GW, WoW, et al. It isn't ignoring the other MMO's such as say, Vindictus or Star Trek Online (lol), as much as it is accurately categorizing it with, as you claim, other companies which stand on equal or greater footing with CCP and Eve Online in terms of population, capital gain, ROI, and these companies' bottom line. you're seriously trying to compare CCP to Blizzard and NCsoft I don't know what to say he is rather dumb.
it's not like NCsoft and Blizzard's R&D budgets likely exceed CCP's annual revenue by virtue of having a miles-long portfolio of successful games that predate CCP as a company EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 17:13:00 -
[28] - Quote
Nerf Burger wrote:Lexmana wrote:Anslo wrote: >comparing vehicles priced at $20,000-$230,000 and games with monthly fees of $15.
And you say my logic is broken.
Idiot. no, hes right, it is a stupid comparison. EVE is actually the game bad mmo players eventually arrive at once they have have gotten **** on in other more skill demanding games. EVEs only real niche, if you can even call it that, is spaceships. If you like spaceships, then eve is a good mmo to play.
are you unironically trying to say that EVE, a game which is notorious for its steep learning curve, is not skill demanding compared to other games EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 17:20:00 -
[29] - Quote
Anslo wrote:are you unironically trying to say that EVE's steep learning curve now isn't just being able to join the right blood with enough ass kissing?
Joining the "right blood" doesn't automatically make you a good player. EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 17:22:00 -
[30] - Quote
Nerf Burger wrote:it depends on how you define skill, you define skill as general competency. I define skill as quick reflexes, accuracy, use of terrain, motion prediction, map awareness, game sense and actions per minute, all of which are totally irreleveant in EVE gameplay.
Oh man you're so wrong here that I don't know where to start EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1644
|
Posted - 2012.08.07 17:51:00 -
[31] - Quote
Nerf Burger wrote:Richard Desturned wrote:Nerf Burger wrote:it depends on how you define skill, you define skill as general competency. I define skill as quick reflexes, accuracy, use of terrain, motion prediction, map awareness, game sense and actions per minute, all of which are totally irreleveant in EVE gameplay. Oh man you're so wrong here that I don't know where to start its relatively speaking of course. Other games are just require a lot more to the point you could comparatively say that EVE requires no skill. I guess you could argue that eve employs the use of your spreadsheet skills but that isn't something most competitive gamers care to be proud of. Game know-how is not a skill, its something anyone with a normally functioning brain can achieve.
yeah you should tell me more about how your vast experience with so many aspects of this game has led you to the conclusion that "eve requires no skill" EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1652
|
Posted - 2012.08.08 01:35:00 -
[32] - Quote
Mors Sanctitatis wrote:Put all local into delayed mode
The problem with this is that given the horrible risk/reward throughout the game (hisec incursions, l o l) people wouldn't bother figuring out ways to "adapt" to delayed local in nullsec. It'd make covops cloaking ships far overpowered and dudes would simply repurpose a subcap character into a hisec incursion alt where they'd farm ISK endlessly free of risk. EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1654
|
Posted - 2012.08.08 02:06:00 -
[33] - Quote
Mors Sanctitatis wrote:Richard Desturned wrote:Mors Sanctitatis wrote:Put all local into delayed mode The problem with this is that given the horrible risk/reward throughout the game (hisec incursions, l o l) people wouldn't bother figuring out ways to "adapt" to delayed local in nullsec. It'd make covops cloaking ships far overpowered and dudes would simply repurpose a subcap character into a hisec incursion alt where they'd farm ISK endlessly free of risk. Well, that was a very quick list, with no detail. Also, I mean for local to be in delayed mode for all security systems, even high sec. Run incursions while war decced in high sec with delayed local? Maybe... even then, it would be worth it to suicide incursion runners for the ISK, they used such pimped out ships. Clearly, the profitability of high sec would be reduced in relation to its safety in comparison to 0.0 and lowsec in my vision. But yes, I agree with you, as it stands right now, it wouldn't work.
Another problem with delayed local is that nullsec would need a drastic revamp re: the effort needed to find a target. Simply delaying local would allow me to simply jump a bomber into a system, look for a ship on dscan, warp to wherever it is, and instalock+point it (bombers don't have the targeting delay) - assuming that the ship is even there to be killed. At least in wormholes it works since you have to probe your targets out, with your probes showing on dscan, and there's a mass limit on the number of ships you can get into a given w-space system. No supercapitals, no cynos, no fixed routes. CCP would have to address a lot of things outside of hisec if they were to touch local.
Beyond that, hisec incursion runners don't tend to allow you to join their fleets if you have an active wardec, and you can simply drop corp during wardecs anyway. EVE Online: Trammel (or NGE) |
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